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Timothy Porter
(864)967-3835 - timcoolmode@timcoolmode.com
EXPERIENCE
Environment/Prop Artist/Animator, TnT Gaming 4/2009 - Present
Trinity Wars - Episode 1 (Xbox 360 – In Production)
§ Create, texture, rig, and animate 3D models including characters and environments
§ Provide artistic direction for storyline as well as environments
§ Game engine integration from multiple formats to engine native
§ Report directly to Art Director
Contract Environment Artist, Mommy's Best Games 9/2008 - 12/2008
Weapon of Choice (Xbox 360 - 2008)
§ Responsible for the polish phase of original art work
§ Created masks for import into game engine
§ Reported directly to Lead Artist
§ 3rd place in Microsoft’s Dream Build Play Competition 2008
Contract Environment Artist
QWest Logic – Winter Park, FL 1/2008 - 3/2008
§ Converted and textured environments from CAD designs
§ Designed and created products according to client’s specifications
§ Rendered environments with mental ray and polished/composited in Photoshop
§ Reported directly to the Lead Artist
3D Artist
Creative-Lee Productions - Sugar Land, TX 10/2007 - 12/2008
§ Designed, animated logos and edited media
§ 3D Graphic interface/art content for projects
EDUCATION
Full Sail University, Winter Park, FL
§ Bachelor of Science in Computer Animation 2005 - 2007
SOFTWARE SKILLS
§ Maya
§ 3D Studio Max
§ Photoshop
§ Zbrush
§ Final Render
§ Renderman
§ Shake
§ MEL
§ Mental Ray
§ Premiere
§ Illustrator
§ Final Cut
§ Unreal Editor
§ XNA Editor