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Timothy Porter

www.timcoolmode.com

(864)967-3835 - timcoolmode@timcoolmode.com

 

 

EXPERIENCE

 

                                                Environment/Prop Artist/Animator, TnT Gaming                                                            4/2009 - Present

Trinity Wars - Episode 1 (Xbox 360 – In Production)

§  Create, texture, rig, and animate 3D models including characters and environments

§  Provide artistic direction for storyline as well as environments

§  Game engine integration from multiple formats to engine native

§  Report directly to Art Director

 

Contract Environment Artist, Mommy's Best Games                                                      9/2008 - 12/2008

Weapon of Choice (Xbox 360 - 2008)

§  Responsible for the polish phase of original art work

§  Created masks for import into game engine

§  Reported directly to Lead Artist

  §     3rd place in Microsoft’s Dream Build Play Competition 2008

 

Contract Environment Artist

QWest Logic – Winter Park, FL                                                                                        1/2008 - 3/2008

§  Converted and textured environments from CAD designs

§  Designed and created products according to client’s specifications

§  Rendered environments with mental ray and polished/composited in Photoshop

§  Reported directly to the Lead Artist

 

3D Artist

Creative-Lee Productions - Sugar Land, TX                                                                10/2007 - 12/2008

§  Designed, animated logos and edited media

§  3D Graphic interface/art content for projects

 

 

EDUCATION

Full Sail University, Winter Park, FL

§  Bachelor of Science in Computer Animation 2005 - 2007

 

 

SOFTWARE SKILLS


 

§  Maya        

§  3D Studio Max 

§  Photoshop

§  Zbrush      

§  Final Render 

§  Renderman 

§  Shake 

§  MEL                 

§  Mental Ray 

§  Premiere

§  Illustrator

§  Final Cut  

§  Unreal Editor    

§  XNA Editor